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*The purpose of this post is to briefly discuss parallelism and perpendicularity of lines in both a geometric and algebraic setting.*

## Lines

What is a line? In Euclidean Geometry we usually don’t define a line and instead call it a primitive object (*the properties of lines are then determined by the axioms which refer to them*). If instead points and line *segments* – defined by pairs of points –* * are taken as the primitive objects, the following might define lines:

Geometric Definition CandidateA

line,, is a set of points with the property that for each pair of points in the line, ,.

In terms of a picture this just says that when you have a line, that if you take two points *in *the line (the language *in *comes from set theory), that the line segment is a subset of the line:

### Exercise:

*Why is this *objectively *not a good definition of a line.*

Once we move into Cartesian\Coordinate Geometry we can perhaps do a similar trick. We can use line segments, and their lengths to define slope, (slope = rise over run) and then define a line as follows:

Algebraic Definition CandidateA

line, , is a set of points such that for all pairs ofdistinctpoints , the slope is a constant.

This means that if you take two pairs of distinct points in a line , and then calculate the slopes between them, you get the same answer, and therefore it makes sense to talk about *the *slope of a line, .

This definition, however, has exactly the same problem as the previous. The definition we use isn’t too important but I do want to use a definition that considers the line a *set of points.*

## The Equation of a Line

We can use such a definition to derive the equation of a line ‘formula’ for a line of slope containing a point .

Suppose first of all that we have an axis and a point in the line. What does it take for a second point to be in the line?

“Straight-Line-Graph-Through-The-Origin”

The words of Mr Michael Twomey, physics teacher, in Coláiste an Spioraid Naoimh, I can still hear them.

There were two main reasons to produce this *straight-line-graph-through-the-origin:*

- to measure some quantity (e.g. acceleration due to gravity, speed of sound, etc.)
- to demonstrate some law of nature (e.g. Newton’s Second Law, Ohm’s Law, etc.)

We were correct to draw this *straight-line-graph-through-the origin *for measurement, but not always, perhaps, in my opinion, for the demonstration of laws of nature.

The purpose of this piece is to explore this in detail.

## Direct Proportion

Two variables and are in direct proportion when there is some (real number) constant such that .

Occasionally, it might be useful to do as the title here suggests.

Two examples that spring to mind include:

- solving for (relative velocity example with below)
- maximising
*without*the use of calculus

Note first of all the similarity between:

.

This identity is in the Department of Education formula booklet.

The only problem is that and are not necessarily sines and cosines respectively. Consider them, however, as opposites and adjacents to an angle in a right-angled-triangle as shown:

Using Pythagoras Theorem, the hypotenuse is and so if we multiply our expression by then we have something:

.

Similarly, we have

,

where .

Last semester, teaching some maths to engineers, I decided to play (via email) the Guess 2/3 of the Average game. Two players won (with guesses of 22) and so I needed a tie breaker.

I came up with a hybrid of Monty Hall, not too dissimilar to the game below (the prize was €5).

## Rules

In this game, the host presents four doors to the players Alice and Bob:

Behind three of the doors is an empty box, and behind one of the doors is €100.

The host flips a coin and asks the Alice would she like heads or tails. If she is correct, she gets to choose whether to go first or second.

The player that goes first picks a door, then the second player gets a turn, picking a different door.

Then the host opens a door revealing an empty box.

Now the first player has a choice to stay or switch.

The second player then has a choice to stay or switch (the second player can go to where the first player was if the first player switches).

**Questions: **

- What is the best strategy for the player who goes second:
- if the first player switches?
- if the first player stays?

- Should the person who wins the toss choose to go first or second? What assumptions did you make?
- How much would you pay to play this game? What assumptions did you make?
- If there is a bonus for playing second, how much should the bonus be such that the answer to question 1. is “it doesn’t matter”.

*Correlation does not imply causation *is a mantra of modern data science. It is probably worthwhile at this point to define the terms correlation, imply, and (harder) causation.

### Correlation

For the purposes of this piece, it is sufficient to say that if we measure and record values of variables and , and they appear to have a straight-line relationship, then the correlation is a measure of how close the data is to being on a straight line. For example, consider the following data:

*The variables and have a strong correlation. *

### Causation

Causality is a deep philosophical notion, but, for the purposes of this piece, if there is a relationship between variables and such that for each value of there is a single value of , then we say that * is a function of *: is the cause and is the effect.

In this case, we write , said *is a function of *. This is a causal relationship between and . (As an example which shows why this definition is only useful for the purposes of this piece, is the relationship between sales days after January 1, and the sales, , on that day: for each value of there is a single value of : indeed is a *function *of , but does not *cause *).

This follows on from this post.

Recall the Doubling Mapping given by:

At the end of the last post we showed that this dynamical system displays sensitivity to initial conditions. Now we show that it displays topological mixing (a chaotic orbit) and density of periodic points.

First we must talk about periodic points.

### Periodic Points

Consider, for example, the initial state . The orbit of is given by:

Here we see repeats itself and so gets ‘stuck’ in a repeating pattern:

*The orbit of .*

The orbit of any fraction, e.g. , must be periodic, because is either equal to of and so the orbit consists only of states of the form:

,

and there are only 243 of these and so after 244 iterations, *some *state must be repeated and so we get locked into a periodic cycle.

If we accept the following:

### Proposition

A fraction has a recurring binary expansion:

,

then this is another way to see that fractions are (eventually) periodic. Take for example,

.

## Dynamical Systems

A dynamical system is a set of states together with an *iterator function* which is used to determine the next state of a system in terms of the previous state. For example, if is the initial state, the subsequent states are given by:

,

,

and in general, the next state is got by applying the iterator function:

.

The sequence of states

is known as the orbit of and the are known as the *iterates.*

Such dynamical systems are completely deterministic: if you know the state at any time you know it at all subsequent times. Also, if a state is repeated, for example:

then the orbit is destined to repeated forever because

,

, etc:

### Example: Savings

Suppose you save in a bank, where monthly you receive interest and you throw in per month, starting on the day you open the account.

This can be modeled as a dynamical system.

Let be the set of euro amounts. The initial amount of savings is . After one month you get interest on this: , you still have your original and you are depositing a further €50, so the state of your savings, after one month, is given by:

.

Now, in the second month, there is interest on all this:

interest in second month ,

we also have the from the previous month and we are throwing in an extra €50 so now the state of your savings, after two months, is:

,

and it shouldn’t be too difficult to see that how you get from is by applying the function:

.

*Exercise*

*Use geometric series to find a formula for .*

## Weather

If quantum effects are neglected, then weather is a deterministic system. This means that if we know the exact state of the weather at a certain instant (we can even think of the state of the universe – variations in the sun affecting the weather, etc), then we can calculate the state of the weather at all subsequent times.

This means that if we know everything about the state of the weather today at 12 noon, then we know what the weather will be at 12 noon tomorrow…

In school, we learn how a line has an equation… and a circle has an equation… what does this mean?

*The short answer is*

points on curve solutions of equation

*however this note explains all of this from first principles, with a particular emphasis on the set-theoretic fundamentals.*

## Set Theory

A *set** *is a collection of objects. The objects of a set are referred to as the *elements* or *members** *and if we can list the elements we include them in curly-brackets. For example, call by the set of whole numbers (strictly) between two and nine. This set is denoted by

.

We indicate that an object is an element of a set by writing , said, *in * or *is an element of *. We use the symbol to indicate non-membership. For example, .

Elements are not duplicated and the order doesn’t matter. For example:

.

This post follows on from this post where the following principle was presented:

Fundamental Principle of Solving ‘Easy’ Equations

Identify what is difficult or troublesome about the equation and get rid of it. As long as you do the same thing to both numbers (the “Lhs” and the “Rhs”), the equation will be replaced by a simpler equation with thesamesolution.

There are a number of subtleties here: basically sometimes you get extra ‘solutions’ (that are not solutions at all), and sometimes you can lose solutions.

Let us write the squaring function, e.g. , by and the square-rooting function by . It appears that are an inverse pair but not quite exactly. While

and

,

check out O.K. note that

,

does not bring us back to where we started.

This problem can be fixed by restricting the allowable inputs to to positive numbers only but for the moment it is better to just treat this as a subtlety, namely while , … in fact I recommend that we remember that with an there will generally be *two *solutions.

The other thing we look out for as much as possible is that *we cannot divide by zero*.

There are other issues around such as the fact that , so that the equation has no solutions (no, is not a solution! Check.). This equation has *no *solutions.

Often, in context, these subtleties are not problematic. For example, equations with no solutions rarely arise and quantities might be positive so that if we have , only need be considered (for example, might be a length).

In this short note we will explain why we multiply matrices in this “rows-by-columns” fashion. This note will only look at matrices but it should be clear, particularly by looking at this note, how this generalises to matrices of arbitrary size.

First of all we need some objects. Consider the plane . By fixing an origin, orientation (– and -directions), and scale, each point can be associated with an ordered pair , where is the distance along the axis and is the distance along the axis. For the purposes of linear algebra we denote this point by

.

We have two basic operations with points in the plane. We can add them together and we can scalar multiply them according to, if and :

, and

.

Objects in mathematics that can be added together and scalar-multiplied are said to be *vectors. *Sets of vectors are known as *vector spaces* and a feature of vector spaces is that all vectors can be written in a unique way as a sum of *basic vectors. *

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